Combat

What, how and when put together

Time to put everything learned together. So, we have Weapon assets which determine how the weapon captures hits and has a list of combo attacks, represented using Melee Clips. We also have a Shield asset associated that determines how the weapon will [...]

NOT YET REGISTERED ?

  • Free acces to articles and tutorials
  • You can interact into the forums
  • Download some ressources (10% of our assets are free, but we need more supporters to continue our work and the platform must have something to share with it’s publishers ;-)

>