Blade component

Sling! Slash! And Thusck! - Detect all these and apply damage

The Blade Component is a Unity component that must be attacked to a prefab game object used as the scene representation of a weapon. It serves two purposes:

On one hand, it allows to display particle and sound effects when clashing with other scene objects, as [...]


  • Free acces to articles and tutorials
  • You can interact into the forums
  • Download some ressources (10% of our assets are free, but we need more supporters to continue our work and the platform must have something to share with it’s publishers ;-)