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Levels and XP

Until now everything's been quite simple, right? Let's spice things up! One of the most frequently asked questions is how to implement a good Level/Experience system.

Preface

Do you want the player to get perk points he can spend on skills after completing tasks? Or do you prefer to have a common experience system where each level requires an ever-increasing amount of experience? Maybe you could increase the value of [...]

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