(Example of a Conditions object)
Even if the concept seems complicated, it’s actually fairly simple: Imagine you have a Chest that the player can loot. This Chest should only be looted once.
U [...]
NOT YET REGISTERED ?
- Free acces to articles and tutorials
- You can interact into the forums
- Download some ressources (10% of our assets are free, but we need more supporters to continue our work and the platform must have something to share with it’s publishers ;-)