From Pew-Pew to Ka-BOOM!

Shooter module overview

Welcome to the Shooter module guide. This is a rather complex system with many configuration options, which allow to create from a top-down perspective shoot 'em up like Hotline Miami to third-person adventure games like Uncharted or Tomb Raider.

Overview

There are two main objects in the Shooter module:

Weapons: A configuration object that lets you define how a weapon is handled, which prefab is used and the States in which the character will pose when aiming with a particular weapon. Requires a [...]

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