You entered a zone? you clicked a key?


Triggers are used to fire Actions and Conditions when something happens. This something can range from the player pressing a certain key to an NPC's entering a certain area.

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(Example of a Trigger with the Input options open)

Advanced Options

The white cog at the top right of the component there’s an Advanced Options foldout. You can specify a minimum distance from which the Player has to be for this trigger to be activated.


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