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Obstacles
23 juin 2021
Obstacle elements the simplest elements in the Traversal module. These allow characters to overcome obstacles by playing an animation and finalizing without the need of the player’s input.
It all begins with a Game Object that has an Obstacle component. This component defines the bounds of the obstacle, the path a character will take to overcome it as well as a reference to an Obstacle Clip, which will define how it is traversed and using which animations.
(Vault Obstacle setup) (...)