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Actors

17 June 2020

Games that don’t provide audible feedback or voice overs usually have a portrait and/or the name of the speaker so that the player knows who’s saying what.
(Unavowed by WadjetEye Games)
In Dialogue 0.4.1 we introduced a new feature called Actors. These allow to define a character’s properties in a self contained object which can then be used in a Dialogue that will feed this information to the UI.
(Example of a Dialogue line with a portrait and the name)
To create an Actor object, right (...)

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