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Status Effects
23 June 2020
Status Effects are temporary effects that happen to a character or game object with a Stats component. These effects can either be positive to the affected (buff) or have negative effects (debuff).
An example of a common Status Effect is Poison, which drains health from the player for as long as it is active.
Status Effects have some common properties, such as a localizable name, a description, an icon and a color. These properties can be used in the Stats UI.
The most important part (...)