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Hotspots
11 June 2020
Hotspots are interactive elements that provide a simple interface for common gameplay mechanics that are not part of the core of the game.
(Hotspot’s icon is a non-complete circumference) For example, a typical hotspot is next to a Trigger with the option to change the cursor texture when the mouse hovers the object.
A Hotspot has different options that can be enabled/disabled individually. Creating a Hotspot
To create a Hotspot component simply Right Click on the Hierarchy Panel and (...)