Carth

FetaKnight experiments

FetaKnight search his inspiration in the Devil May Cry combo’s}

Defnite

Advanced AI

In this video we’ll be looking at setting up a new and improved Enemy AI.
One that takes damage based on the weapon, one that actually dies when his health reaches or is below zero. One that also dynamically takes easy to setup cover and is a lot faster in responding to action while not missing his shots as much.

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